So, version 2 of the project i'm currently working on. This one has almost no reflective dots in the trees, no floating trees and a better rendered atmosphere. So let me know what you people think so i can improve this step by step
Looks great! Now, I think you should add a few different variations in the population and the terrain. You should try adding a "redirect" shader and use different "power fractals" and "fake stones" shaders for the different axis'. Some extra surface colors would be even better as well. Looking forward to the next render!